blob: 0f303be725485a00298094c01913e43f54779d33 [file] [log] [blame]
// Copyright 2020 CUE Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package runtime
import (
"cuelang.org/go/cue/build"
)
// A Runtime maintains data structures for indexing and resuse for evaluation.
type Runtime struct {
index *index
loaded map[*build.Instance]interface{}
}
func (r *Runtime) SetBuildData(b *build.Instance, x interface{}) {
r.loaded[b] = x
}
func (r *Runtime) BuildData(b *build.Instance) (x interface{}, ok bool) {
x, ok = r.loaded[b]
return x, ok
}
// New creates a new Runtime. The builtins registered with RegisterBuiltin
// are available for
func New() *Runtime {
r := &Runtime{}
r.Init()
return r
}
func (r *Runtime) Init() {
if r.index != nil {
return
}
r.index = sharedIndex
r.loaded = map[*build.Instance]interface{}{}
}